Mysterium Events Preview

While we put together our final schedule, we wanted to take a moment to talk about a couple of events that the organizing committee is putting together.

First, we’re bringing back the Unconference. If you don’t know what that is, it’s basically a participant-driven conference where the topics of discussion are chosen by the participants. What makes it so exciting is that you never know what conversation you’ll find yourself having or who you’ll be listening or talking to. For example, one of the more interesting and lively discussions last year was about Misunderstood Villains in the Myst games. Of course, you know that debating lore is a favorite pastime at Mysterium!

And, it wouldn’t be Mysterium without our signature event: What Would Atrus Build?! Every year, Atrus needs our help to construct something out of junk and conveniently available craft supplies. Try adjusting the slider…on your hot glue gun to help your team win. But don’t take too long! Your team only has an hour to build something before you have to demonstrate how it works. Last year Atrus needed help with some kitchen equipment after a freak accident destroyed most of what he had. Who knows what Atrus will need help with this year…but you can be sure it’ll be fun!

 

See you real soon!

OHB & Capella

Special Guest – Chuck Carter

Greetings all, and a special welcome to any Obduction backers who are looking at Mysterium for the first time.

Special Guest

Today, we are happy to announce that we will have a special guest at Mysterium 2016: Chuck Carter will be joining us on Friday and Saturday to talk about his work and generally to hang out with the fans.

ChuckProfile

Chuck, along with Robyn Miller, created the artwork that brought the worlds of Myst to life. After Myst, he worked on a number of other games, including a number of titles at Westwood Studios. He has created artwork for TV shows like Babylon 5, Crusade, and Mortal Kombat Krusades, as well as for motion rides like “Star Trek: The Experience” and Disney’s “Mission to Mars”.

Today, he is the Founder and Creative Director for indie studio Eagre Games, working on their first game, Zed. I gave Zed a try at Pax East last weekend. Trust me, if you liked Myst you’re going to like Zed.

ZED_WebpageArt_2SM

We are very excited to have Chuck joining us. This is going to be a Mysterium you don’t want to miss!

Cyan

We are also happy to announce that Cyan will be involved in Mysterium in some way this year! We don’t know quite what type of involvement yet (whether it will be a video call or actual Cyan employees at the convention), but we will keep you updated as we learn more.

Deadlines

A reminder that Con Book submissions are due tomorrow, and event submissions are due this coming Monday. And don’t forget that registration is currently open!

We know many people are wondering about hotel information. We sincerely apologize for the delay in getting that to you, and we anticipate that we will be able to open hotel bookings in the first week or two of May. We are in the final steps of getting the contract signed right now.

Until next time,

-Taniith
Mysterium 2016 PR Bah’ro

Deadline Reminder

Greetings all

This is a quick reminder that several deadlines are coming up:

Convention book submissions are due April 29th, which is in just a couple weeks! Thus far, we have had zero submissions. So if you have something that you’d like to share with the community through the conbook, please submit it! You can get all the details here: http://www.mysterium.net/convention-book/

A few days later is the submission deadline for events, panels, and other activities on May 1st. You can get those details here: http://www.mysterium.net/events/

Finally, don’t forget that registration is currently open! You can buy your badges and t-shirts here: http://www.mysterium.net/registration/

That’s it for now, but keep an eye peeled over the next few days. We’ll be announcing an exciting special guest that will be at Mysterium this year!

-Taniith
Mysterium 2016 PR Bah’ro

Event & Panel Submissions Open

Shorah Friends,

As of today, event and panel submissions for Mysterium 2016 are now open! You can find out all the details here: http://www.mysterium.net/events/

At closing ceremonies last year, many of you had some great ideas for new events and interesting twists on old ones. This is the time to submit them and make them a reality at Mysterium! Remember: Mysterium is entirely fan run, so we can’t do it without your help. Have an interesting topic for a round table discussion? Know a good adventure/puzzle game that we could all play as a group on a projector? Want to work on a new and improved version of the Marker Missions? Have a little musical number based on the antics of Atrus’ family? Submit it and share it with the community.

We can’t wait to see what you all come up with.

Also, a reminder that registration is now open here: http://www.mysterium.net/registration/

-Taniith
Mysterium 2016 PR Bah’ro

Mysterium 2015 Wrap Up – Escape the Age

If you followed Mysterium this year, you know we put together an activity called “Escape the Age”. This idea came out of a much smaller scale activity from Mysterium 2013, in which attendees were put into a room that had been converted into an ‘age’ and had to find the linking book home. Both were, in part, inspired by so called “Escape the Room” games that exist both online and in the real world.

For 2015, we wanted to take the concept and throw a real budget at it to make something that could really react to the players and provide fun and useful feedback. It wasn’t perfect, it occasionally broke, and it was too hard to solve in the time allotted… but still, every single person who played told me that they had a ton of fun. The main thing that they asked was that we release the documentation online so that they could see how it all worked. So that’s what is happening here.

A small disclaimer before I start: most of this documentation was written weeks or months ago, and the game changed in various ways since then. As with all game design documents, it was obsolete the moment it was typed up. If you read through the documents, you will find discrepancies and errors. I have tried to make small annotations here and there, but for the most part they are as they were originally written.Continue reading